Crybaby

Wah! Wah! Wah!

Wah! Wah! Wah!

Warning: This game contains content that some people may find offensive.


The first game that I ever made, Crybaby is a simple puzzle-platformer, with several levels and a fully-fledged level editor.  The storyline and tone of the game are easily summed up by the following sentence: “The world has been overrun by indestructible babies.  Make them cry.”

Crybaby is written in C++ and makes use of the SDL.  It was developed in October of 2008 as part of a 48 hour game design competition held by Warwick Game Design. The theme was “Evil”, which I think justifies the whole baby-hitting aspect of the gameplay.

It was co-written by Alan Hazelden.

The Good:

  • Relatively complete — it has a level editor!
  • Good fun.
  • Supports multiple players controlled with a single keyboard.  A bug-turned-feature.
  • My pixel-art turned out better than I expected.

The Bad:

  • Needs more levels.
  • No sound effects.
  • No full screen support.
  • Game assets are too small.
  • Some people find its content offensive!

Download for Windows

Download for Linux

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