Life, music, games and computers.
GaolBreak
Summary
GaolBreak was my competition entry in Ludum Dare 21, a 48 hour game design competition with the theme “Escape”. It was written in ActionScript, using FlashPunk.
It’s probably the most complete game I’ve made in 48 hours (that it has a title screen amazes me), and I’m pretty happy with how it turned out. I think I’m most proud of the sprite-work, and the footprints game mechanic. My only regret is that I didn’t spend enough time developing levels.
Controls
- WASD: Move
- Arrow Keys: Move
- M: Toggle awful music