GaolBreak

Summary

GaolBreak was my competition entry in Ludum Dare 21, a 48 hour game design competition with the theme “Escape”. It was written in ActionScript, using FlashPunk.

It’s probably the most complete game I’ve made in 48 hours (that it has a title screen amazes me), and I’m pretty happy with how it turned out. I think I’m most proud of the sprite-work, and the footprints game mechanic. My only regret is that I didn’t spend enough time developing levels.

Controls

  • WASD: Move
  • Arrow Keys: Move
  • M: Toggle awful music
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