Life, music, games and computers.
- Steven Wright I must be bored to be reading this. 2 days ago
- luvva thoughts on the level select: I'm betting timing should be the way to do the scores, and then have 'total […] 6 months ago
- John Pennycook I hadn't actually spotted the footprints bug -- thanks! I'll fix that for the next "release". The guard problem is […] 6 months ago
- luvva Much better! the last level particularly made me think, which is always/never a good situation. That one works pretty well […] 6 months ago
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John Pennycook
Thanks for the feedback.
Trapping the enemy is something that is definitely possible with the current game mechanics; I've […]
6 months ago
- Mass Effect: Deception (1) Over the weekend I read Mass Effect: Deception, by William C. Dietz, in preparation for the release of Mass […] 2 days ago
- Best. Spam. Ever. (0) Today I received the longest (and funniest) spam e-mail of my life. Copied and pasted from my inbox, for your […] 1 month ago
- Ratchet & Clank: Size Matters (0) Jeremy, thank you for buying me this game — I wanted it, and would have purchased it myself — and […] 5 months ago
- Grandia (0) I bought Grandia (the PSN version) three months ago, as I figured a portable JRPG would help to keep me sane […] 5 months ago
- Ludum Dare 21 (5) This weekend I entered the Ludum Dare 48 hour game design competition. Technically there are still several hours of development time […] 6 months ago
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